Week Seven

Week of Octorber 26th, 2020

With our main hub area mostly completed, our next step was to begin development for the forest area. We worked on getting together a basic layout of the forest area and started scripting some new monster behaviors with some basic design prototypes that Will had begun working on. As part of the tutorial, we decided that it would be best to leave a slime in the starting area to teach players the mechanics of battling monsters and working with the inventory system.

State of the Game

Contributions

John

This week I had worked with Quynh on building a system for enemies to inherit fighting styles. Our first enemies would be the patroller and turret, with variants for flying patroller and projectiles that seek or do not seek.

Will

I completed the original four plant concepts I came up with (the mushroom was already finished before then, but I finished the other three had now sketched up) and attempted a forest-esc tileset. Gonna be honest, even though its not terrible, I’m still not a big fan of it. Maybe I’m just too critical of my own work.

Quynh

For this week, I continued my work with changing the slime's behavior by following some tutorials about coroutines and working with IEnumerators. I also added some character's attacking animations to our game that Will drew.

Michaela

Like last week, this week was spent working on our game's tilemap. After a fair amount of trial and error, I was able to get together a nice layout for our game's forest area. I decorated the area with the flower tiles shown below and added ladders and signposts in the appropriate locations. I made sure to playtest the layout of this area a bit to ensure that the area was easily traversible.

Media

Art Assets

The completed set of ground textures for our game's forest area, drawn by Will.

A decorative forest tile to include in the middle of platforms to add some additional detail to the area, drawn by Will.

Completed player tool icons and forest area plant seeds, drawn by Will.

A forest plant resembling a candle, drawn by Will.

A forest plant resembling a hand, drawn by Will.

A forest plant resembling a spiral-shaped mushroom, drawn by Will.